Gaming Industry Job Tracker
Unstoppable Guild's Gaming Industry Job Tracker scrapes the career pages of hundreds of game studios and publishers directly, then normalizes every listing into one searchable board. Built and maintained by Chris Tran, an ex-Riot Games hiring manager, it exists so job seekers can find active gaming roles in one place instead of checking dozens of studio career pages by hand. Every job below links straight back to the studio's own application page — there is no reposting, no stale listings, and the whole board refreshes hourly as studios open and close roles.
Latest Postings
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Director, Machine Learning - User Value
— Unity Technologies
Mountain View, United States
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Staff Software Engineer, Gaming AI
— Unity Technologies
Remote / Not specified
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Senior AI Game Designer
— Mob Entertainment
Remote / Not specified
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Senior Category Manager - Indirect Categories (Remote)
— Activision
Redmond, United States
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Special Project Manager
— Voodoo
Paris, France
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Senior Category Manager - Indirect Categories (Remote)
— Xbox Game Studios / ABK
Redmond, United States
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Chief of Staff to the CEO
— Voodoo
Paris, France
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Production Director – Seasonal Content | MONOPOLY GO!
— Scopely
Barcelona, Spain
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Production Director – Live Operations | MONOPOLY GO!
— Scopely
Barcelona, Spain
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Fullstack Engineer
— General Intuition (Medal.tv)
New York City, United States
Data last refreshed 2026-07-19. Explore hiring trends by studio, see the full industry snapshot, or catch up on the latest weekly hiring digest covering which studios are growing, shrinking, or newly added to the tracker.