Gaming Industry Job Tracker
Unstoppable Guild's Gaming Industry Job Tracker scrapes the career pages of hundreds of game studios and publishers directly, then normalizes every listing into one searchable board. Built and maintained by Chris Tran, an ex-Riot Games hiring manager, it exists so job seekers can find active gaming roles in one place instead of checking dozens of studio career pages by hand. Every job below links straight back to the studio's own application page — there is no reposting, no stale listings, and the whole board refreshes hourly as studios open and close roles.
Latest Postings
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Live Captioning/Streaming Project Manager - Contractor
— Keywords Studios (Workable)
San Francisco, United States
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Producer - [Splinter Cell]
— Ubisoft
Toronto, Canada
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Senior Business Operations Manager
— Unity Technologies
Remote / Not specified
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Senior Technician - Molding, Props & Hair
— Wētā Workshop
Remote / Not specified
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Full Stack Developer
— Moon Active
Tel Aviv, Israel
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Product Manager
— Playtika
Herzliya, Israel
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Technician - Props (Fixed Term)
— Wētā Workshop
Wellington, New Zealand
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Production Manager
— ESL FACEIT Group
Kuala Lumpur, Malaysia
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Senior Facial Character TD (CONTRACT)
— Insomniac Games
Remote / Not specified
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Workplace Experience & People Coordinator
— Midnite
Remote / Not specified
Data last refreshed 2026-08-23. Explore hiring trends by studio, see the full industry snapshot, or catch up on the latest weekly hiring digest covering which studios are growing, shrinking, or newly added to the tracker.