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Game Designer

Pixion Games · Not specified · Mid-Level · Design · Posted 2026-03-12 · Full Time

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About this role

Summary

Pixion’s globally distributed, fully remote team is searching for an experienced Game Designer. You will play a pivotal role within the close-knit studio, developing the game and its meta competitive systems to launch followed by liveops scaling.

We're proud to be developing Fableborne, a hybrid midcore mobile f2p game that blends base building with ARPG raiding. In this asynchronous competitive game, players engage in snackable, action-packed PvE combat while raiding each other's bases.

In the Game Designer position, you will focus on designing and balancing core progression, economy, engagement, retention and monetisation features. This is a fantastic opportunity to shape the success of Fableborne, leaving a lasting impact in designing a new game players will enjoy for years.

Are you ready to embark on the adventure with us? Apply now and help us create unforgettable competitive gaming experiences!

Culture Alignment

Responsibilities

1. Game Systems:

2. Economy Design:

3. Live Operations:

Your Experience

Working Hours and Location

EU working hours from +3h UTC / -3h UTC.

Commitment to work within core hours of 9:30am UTC/BST to 4pm UTC/BST.

What Pixion Offers

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