Gaming Industry Job Tracker

Software Engineer

Electronic Arts · Vancouver, Canada · Posted 2026-05-14 · Full Time

Apply on studio site →

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

About the team - Development Release Engineering (DRE) 

DRE ( are EA's global build automation specialists. We work with internal EA teams by providing services related to Build Automation, Continuous Integration, Metrics Reporting, and Virtual Infrastructure.

You would join DRE supporting The Sims franchise as a Software Engineer. 

The position is hybrid (3 days in office) and you will report to the DRE Technical Director.

Responsibilities:


Qualifications:

  • 3+ years of experience as a software engineer

  • Object-oriented/scripting languages (e.g. Python, Groovy, C#, Java, or Ruby)

  • Implement CI/CD pipelines (e.g. Jenkins, GitLab CI)

  • Source control management tools (e.g. Perforce, Git)

  • Configuration management tools (e.g. Chef, Ansible, Terraform, or Packer)

  • Cloud platforms (e.g. Azure, AWS, GCP)

  • Containerization technologies (e.g. Docker, Kubernetes)

  • Secrets management tools (e.g Vault, AKeyless)

  • Artifact repositories (e.g. Artifactory, NPM, NuGet)

  • Virtualization environments and tools (e.g. VMs, vSphere)

  • Data and Observability tools (e.g. Splunk, Grafana, Open Telemetry)

  • Commercial Game Engine (e.g. Unity, Unreal)

  • Agile familiarity

  • Collaboration skills


Pay Transparency - North America

COMPENSATION AND BENEFITS 

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES * British Columbia (depending on location e.g. Vancouver vs. Victoria) *$104,500 - $142,800 CAD

Pay is just one part of the overall compensation at EA.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.


About Electronic Arts

Apply on studio site →