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Software Engineer

Electronic Arts · Stockholm, Sweden · Posted 2026-06-22 · Full Time

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Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

This position, with the title of Software Engineer, is in the Frostbite CI Engineering team and you will report to the Senior Manager of Engine Development. Frostbite is the one engine for Electronic Arts, and through our unique development process, we aim to produce a functional, reliable, usable and high-end product for our game developers.

The CI Engineering team provides the infrastructure and services required by Frostbite's CI, validating hundreds of code changes every day. In our team, you will operate and scale a global farm with on-premise and cloud components. Working with Frostbite software, quality and release engineers, you will make efficient, reliable, secure development workflows possible. You will also share your solutions and best practices with DevOps engineers across EA.

Responsibilities:

Qualifications:



About Electronic Arts

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