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Effects Artist

Valve · We work together in person, in Bellevue, Washington, United States · Mid-Level · Art & Animation · Posted 2026-07-07 · Full Time

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About this role

We’re always looking to add talented individuals to our team.

Valve is an entertainment and technology company driven to design and deliver extraordinary experiences to customers around the globe. We hire people with broad skill sets who also exhibit deep expertise.

Effects Artists at Valve work with a world-class group of software engineers, artists, writers, animators, and designers who are continually creating and releasing entertainment experiences to players around the globe. We're hoping to add your expertise in visual effects to our team!

We at Valve collaborate in small teams of artists and programmers to quickly iterate and execute content that ships on a weekly basis on multiple platforms: game engine, UI, linear media, web, and more while also contributing to longer-term tool development. Our multi-disciplinary teams solve complex visual problems in a self-directed and efficient way. We manage our own time while being keenly aware of other needs and requirements across different company projects. Join a team with a strong sense of design, timing, and creativity with the ability to also work in a highly technical capacity. If you're seeking an opportunity to work on genre-defining games with other world-class artists, consider joining Valve.

Like most roles at Valve, we don't have headcount targets, we aren’t actively looking to fill an open position, and we don’t generally require specific credentials or qualifications. We’re just always looking for great people to hire.

Intrigued? Send us your resume.

Sorry, we do not accept student portfolios or reels.

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