Pipeline Technical Director
Responsibilities
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TDs are embedded within the productions to closely collaborate and support the artists and production management
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Reports to the Production Technology Supervisor on the status of technical development projects, tool performance, production operations and support
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Develop and maintain the required tools following the requirements supplied by the production departments and following the Production Engineering Team guides
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Partner with Artists and other Engineers to iterate, debug, document, and refine tools and processes for feature film production
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Acts as the first line of support to solve day-to-day problems artists may encounter
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Work on short-term needs, originated by shot challenges
Requirements
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Undergraduate degree in Computer Science, Computer Graphics, or comparable discipline and/or technical and creative knowledge gained through equivalent experience
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Expert in Python
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Experience programming with one or more of the following software: Maya, Houdini, and Nuke
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Experience with Post and Preproduction workflows
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Experience with one or more Non-linear editing suites: e.g. Avid Media Composer, Premiere, Resolve
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Familiar with common media encodings and transcoding software: e.g. ffmpeg
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Experience in Linux, Mac and Windows operating systems
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Experience working with a source version control system (git)
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Experience supporting pre-production departments such as Story, Editorial, and Previs
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Experience with agile development and scrum methodology
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User interaction design with a working knowledge of standard UI toolkits (e.g. Qt/PySide).
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3+ years of experience preferred
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Experience in computer animation, visual effects, or the game industry
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Experience supporting animation pre-production departments such as Story, Editorial, and Previs
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Experience with pipeline and plugin development in third party DCC tools
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Experience with software development languages such as Java, Javascript, C++
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Experience with other toolkits and systems such as Docker, Git, AWS