Gaming Industry Job Tracker

Lighting Artist - GameSim - Talent Pipeline

Liquid Development · Mexico City, Mexico City, Mexico · Posted 2026-07-17 · Full Time

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Liquid Development is hiring on behalf of GameSim, a Keywords Studio. This position will support GameSim production teams.

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we’re proud to put our names on. If you love building environments and believable spaces we’d like to meet you. Our headquarters is based in Orlando, FL!

_Liquid Development_ _was founded in 2000 and is the largest outsourcing art studio in North America. We offer a fun and cooperative work atmosphere, where collaboration is encouraged among a diversely talented team to remain on the cutting edge of content creation. Everyday Liquid Development is producing work at the forefront of modern game production and the demands for our services continue to grow. Our team has contributed to AAA titles within the Halo, Mass Effect, Borderlands, and Call of Duty franchises - Liquid Development is the team these titles turn to when they need the best._

Talent Pipeline Posting Notice

Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are seeking a Lighting Artist to create high-quality real-time lighting and help support the execution of lighting work across GameSim projects.

This is a hands-on production role with opportunities to take on project-level leadership responsibilities. In addition to completing assigned lighting work, you may help coordinate tasks, review the work of other artists, provide constructive feedback, and ensure scenes meet the visual and technical quality bar established by Art Direction and the client.

You will collaborate with Art Directors, Environment Artists, Technical Artists, VFX Artists, Designers, Engineers, Producers, clients, and partner studios to translate creative direction into lighting solutions that support mood, gameplay readability, environmental storytelling, and performance.

What Success Looks Like

Within your first 90 days, you will:

Responsibilities

Lighting Creation and Execution

Leadership and Quality Support

Planning and Production Support

Technical and Pipeline Responsibilities

Cross-Discipline Collaboration

Requirements

Tools and Technical Experience

Candidates should have experience with a professional real-time lighting toolset. This may include:

Expertise with every listed application is not required. We are primarily interested in candidates who demonstrate strong lighting fundamentals, sound production judgment, adaptability, and the ability to learn project-specific tools.

Preferred Qualifications

Portfolio Requirements

Your portfolio or reel should demonstrate:

We also encourage applicants to include:

Please clearly identify your individual contribution to collaborative work.

How to Apply

A resume and portfolio or reel link are required.

Please include shipped-game credits or comparable professional project experience where applicable. Candidates may be asked to participate in a portfolio review, technical discussion, leadership interview, or art assessment as part of the selection process.

How to apply

Benefits

What's in it for you?

If working on some of the biggest and best titles with some of the coolest people within the games industry isn't enough, we also offer:

_Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees._

_PERSONAL DATA PROTECTION POLICY_

_By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at at_ _https://www.keywordsstudios.com/en/applicant-privacy-notice__._

_Al introducir tu información en esta aplicación, comprendes que la recopilaremos y procesaremos de acuerdo con nuestro Aviso de privacidad del candidato. Para obtener más información, consulta nuestro Aviso de privacidad del candidato en at_ _https://www.keywordsstudios.com/en/applicant-privacy-notice__._

Role Information: EN

Studio: Liquid Development , GameSim

Location: Americas, Mexico, Mexico City

Area of Work: Art Services

Service: Create

Employment Type: Full Time

Working Pattern: Remote

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