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Technical UI Designer

Electronic Arts · Montreal, Canada · Posted 2026-08-10 · Full Time

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Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Our motive is to create innovative action games within iconic worlds where every player feels like the hero. Let's say that again - iconic worlds, where every player feels like the hero. Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons, to re-creating Isaac Clarke onboard the Ishimura in Dead Space™, and now to building an original Iron Man action-adventure video game.

 

We believe in sharing our passion with our community, and with each other by having transparent discussions, by practicing an inclusive culture, and by nurturing a continuous growth mindset. Our approach feels simple, but it leads to the best work of our careers, and as a team, building unique and immersive experiences.


Motive is looking for a Technical UI Designer to join our Iron Man team and help design, implement, and perfect our HUD and menu interfaces on Unreal Engine 5.

As a Technical UI Designer, you will report to a Lead Technical Experience Designer and work with UX Design, Art, and Programming, and serve as a nexus for UI implementation in the game. You will work with Unreal Engine, using visual scripting to bring the art, motion graphics, and UX of the game to life at AAA standards of quality. You are comfortable taking ownership of features from concept to ship, iterating based on feedback, and advocating for best practices throughout the production cycle. Our ultimate goal is to make the player's experience as intuitive and appealing as possible.

Responsibilities:

Required Skills and Qualifications:

Experience:

Bonus Skills:

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About Electronic Arts

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