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StudiosPlarium › Real-Time VFX Artist

Real-Time VFX Artist

Plarium · Barcelona, Kharkiv, Lviv, Warsaw, Remote (Poland, Spain, Ukraine) · Remote · Mid-Level · Art & Animation · Posted 2026-08-10 · Full Time

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About this role

The successful applicant will be able to work at our offices in Lviv, Kharkiv, Warsaw, Barcelona, or remotely from Ukraine, Poland or Spain.

Plarium is an international developer of award-winning mobile and desktop games. More than 1200 of our specialists work remotely or at offices in Israel, Ukraine, Poland, and Spain.

RAID, Mech Arena, and our other 18 massive titles unite more than 500 million players worldwide. With over 17 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.

We are looking for a talented Real-Time VFX Artist to join our RPG Department, which develops RAID – a mobile MMORPG that combines battle collection mechanics and cutting-edge graphics in a dark fantasy setting. As our flagship title, it is enjoyed by more than 100 million players worldwide. You can find it on iOS, Android, and PC/Mac

RAID is made in Unity, but the team also uses a variety of other tools for specific tasks: Maya for 3D modeling and UV, ZBrush and Blender for sculpting, Houdini for pyro, fluid, and destruction simulations, Substance Designer for texture generation, Substance Painter for baking and texturing, Xcode for profiling, and Amplify Shader Editor for prototyping shaders.

The successful candidate will work closely with 11 Technical and Real-time VFX artists. A showcase of our art team’s work can be found on ArtStation.

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