Gaming Industry Job Tracker

Studios › 31st Union › Senior Shader Technical Artist

Senior Shader Technical Artist

31st Union · San Mateo, California, United States · Senior · Art & Animation · Posted 2026-08-17 · Full Time

Apply on studio site →

About this role

WE ARE GAME MAKERS

Who We Are:

We are a diverse team of developers driven by a passion for our art, united by our core values and inspired by a culture of inclusivity to build amazing games that thrill players everywhere. We pursue growth and innovation in an environment of safety and trust. Our culture is built on the belief that the more varied voices in our collective will strengthen our team and our games.  We are looking for our next teammate who will raise our bar and make us better.

What We Need:

We’re seeking a Shader Technical Artist to leverage their technical skills and artistic understanding to help develop and maintain a strong shader pipeline that will serve teams across multiple disciplines. Your passion, knowledge, and experience will be integral to the look and style of a new generation of player-driven experiences, stemming from your ability to create high-quality shaders and technology that bring life to the worlds we build.

Who You Are:

What Will Make You a Great Fit:

Bonus Experience:


The pay range for this position in California at the start of employment is expected to be between $85,700 and $126,860 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. 

Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program.

Regular, full-time employees are also eligible for a range of benefi ts at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefi ts; and reimbursements for fi tness-related expenses. Ontario only: The use of Artifi cial Intelligence is not being used to screen candidates. The position is for an existing vacancy.

#LI-Onsite
#LI-Hybrid

Apply on studio site →

Applying to 31st Union?

I'm an ex-Riot hiring manager, and I'll give you 1-on-1 help before you hit apply. Join the waiting list →

Similar open roles

TitleCompanyLocationPosted
VFX Intern Electronic Arts Madison, United States 2026-09-24
Artiste sénior.e de personnages / Senior Character Artist Electronic Arts Redwood City, United States 2026-09-23
Artiste sénior.e en environnement / Senior Environment Artist Electronic Arts Redwood City, United States 2026-09-23
Animateur.trice sénior.e / Senior Animator Electronic Arts Redwood City, United States 2026-09-23
Senior Advanced Technical Artist Certain Affinity Austin, United States 2026-09-22
Contract Advanced Technical Animator Certain Affinity Austin, United States 2026-09-15
Senior Viewmodel Animator (Apex Legends) Electronic Arts Los Angeles - Chatsworth, United States 2026-08-10
Animation Director Electronic Arts Orlando, United States 2026-08-03