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Gameplay Data Science Engineer (Apex Legends)

Electronic Arts · Los Angeles - Chatsworth, United States · Mid-Level · Engineering · Posted 2026-09-03 · Full Time

Pays $210,500 vs a $163,000 median for Mid-level / unspecified Game Developer roles across 180 US postings — see Game Developer salaries

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About this role

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Job Title: Gameplay Data Science Engineer


Location: Hybrid - Vancouver or Los Angeles


Reports to: Technical Director


Job Summary:

Founded in 2010, Respawn was created with the philosophy that when talented people have creative freedom, they’ll make extraordinary games that achieve the unexpected. Respawn Entertainment is the Academy Award-winning studio behind Apex Legends, Titanfall, and Star Wars Jedi titles. Join us to help shape the future of one of the world’s leading live service franchises: Apex Legends.


As a Gameplay & Data Science Engineer, you will drive the Research & Development of advanced bot behaviors and AI frameworks to enhance the Apex Legends experience. You will work at the intersection of data science and gameplay programming, utilizing machine learning and reinforcement learning to create intelligent agents. Working closely with gameplay teams, game designers, and producers, you will implement robust AI systems that improve game quality and player engagement. Your work will ensure our AI is of outstanding quality and provides the best experience for our players.

Responsibilities:


Required Qualifications:



Pay Transparency - North America

COMPENSATION AND BENEFITS 

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES * British Columbia (depending on location e.g. Vancouver vs. Victoria) *$141,400 - $204,400 CAD * California (depending on location e.g. Los Angeles vs. San Francisco) *$165,000 - $256,000 USD

Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.  

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.  



About Electronic Arts

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