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StudiosSecond Dinner › Contract | Senior UI Artist (MARVEL SNAP)

Contract | Senior UI Artist (MARVEL SNAP)

Second Dinner · Second Dinner (US ), United States · Remote · Senior · Art & Animation · Posted 2026-09-10 · Full Time

Pays $174,720 (annualized) vs a $130,000 median for Senior Game Artist & Animator roles across 69 US postings — see Game Artist & Animator salaries

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About this role

Who We Are

Second Dinner is an independent game development studio that is here to make the most fun games in the world. Not super fun games. Not SUPER DUPER fun games. We mean the MOST fun games. And for our first game, MARVEL SNAP, we’re partnering with Marvel. That’s right, we get to play in the Marvel Universe!!

As a remote-first company, we want the most talented teammates wherever they call home. While our headquarters is in Irvine, California, most of our team is fully remote! We strongly believe a diverse team with varied perspectives makes us a better company, and in turn, will help us make better games. If you can bring something new to the table and expand our point of view, that's a huge upside, and we’d love to meet you!

Our Art Team

At Second Dinner, the Art Team helps define the visual identity of our games and is responsible for creating a cohesive, polished, and memorable player experience.
We believe great game art comes from a combination of strong fundamentals, thoughtful collaboration, rapid iteration, and an obsessive attention to detail. As Game Artisans, we’re constantly creating, refining, experimenting, and raising the bar for what our games can look and feel like.


We work closely with virtually every discipline across the studio, including Design, Engineering, Production, Product, Data, Marketing, and Sound, to create experiences that are both visually compelling and intuitive for players.

Your Role

As a Senior UI Artist, you will help define and elevate the visual language of MARVEL SNAP across the game's interface and player experience. You’ll own UI art from early exploration through final implementation, translating gameplay and UX requirements into polished, intuitive, and expressive visual experiences.

You’ll work closely with UX Designers, Game Designers, Engineers, Product, and the Art Director to solve complex problems through clear visual design. This is a hands-on senior role. We’re looking for someone who can independently take ambiguous problems, develop strong visual solutions, communicate their thinking, and drive those solutions through iteration and implementation. You’ll also help establish and maintain UI visual standards, mentor other artists through feedback and collaboration, and contribute to the continued evolution of MARVEL SNAP’s visual identity.

This is a 6-month contract role to start (with possible extension), but if it’s a great mutual fit, it could evolve into a full-time position.

What You’ll Do

What You’ll Need

Nice to Have, But Not Necessary

 

This position pays a range of $79 - 89 per hour (USD).

Individual pay within this range may span multiple levels within the discipline and is determined by assessed job-related skills, experience, relevant education, or training. It also factors in market demands and business needs. The disclosed range is not adjusted based on location and may be subject to change or modification based on business needs in the future. This role is contracted through a third-party that provides health benefits, etc., which your recruiter can discuss more during the hiring process.

We are an equal opportunity employer that places high value on diversity and inclusion. We do not discriminate on the basis of race, color, ancestry, national origin, religion, age, disability status, sex (including pregnancy), gender, gender identity, gender expression, sexual orientation, medical condition, genetic information, marital status, military status, or veteran status.

You must be legally authorized to work and reside in the United States. We do not sponsor visas or support employment outside the U.S. for this role.

 

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