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Technical Artist – Rigging and Animation – EA SPORTS F1

Electronic Arts · Birmingham, United Kingdom · Mid-Level · Art & Animation · Posted 2026-09-24 · Full Time

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About this role

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Job Summary:

Join us at Electronic Arts as Technical Artist specialising in rigging and character pipelines. Reporting to the Technical Art Director, you will bridge the gap between character artists, animators, and software engineers. You will guide the development and modernization of our character pipelines, facial rigging systems, and skeletal deformations to help us reach our mission to create the next generation of high-fidelity characters.

Responsibilities:

Required Qualifications:


This is a hybrid role, with 3 days per week working from the offices listed in this job posting.




About Electronic Arts

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