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Animator

Cypher Games · Istanbul, Turkey · Mid-Level · Art & Animation · Posted 2026-10-07 · Full Time

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About this role

At Cypher Games, animation is more than movement on a screen: it's what gives our characters personality and our worlds a pulse.

As an Animator, you'll bring characters, creatures and gameplay moments to life with motion that feels responsive, expressive and satisfying. From character rigs and idle loops to impactful combat and UI feedback, your work will have a direct impact on game feel, readability and player engagement.

If you're passionate about mobile games, have a strong eye for timing and appeal, and want to create experiences enjoyed by a global audience, we'd love to have you on our team.

Responsibilities

  • Develop and create in-game animations, collaborating closely with Art and Product teams from concept to final production.
  • Design and animate 2D assets, including characters, environments, textures, and more, to bring compelling visuals to life.
  • Oversee the animation pipeline, ensuring integration into the game aligns with quality standards and gameplay experience.
  • Keep up-to-date with new trends in animation and game art, sharing insights and suggestions to enhance our projects.
  • Contribute innovative ideas for game design, visual features, and user experience improvements.

Requirements

  • Bachelor's degree in Animation, Arts, or related field, or equivalent professional experience in game animation.
  • Proficiency with Spine & Unity, and similar tools.
  • Strong understanding of animation principles, with an excellent eye for detail, timing, and movement.
  • Knowledge of color theory, lighting, and composition, with the ability to create animations that fit the game’s visual style.
  • A proactive team player with excellent communication and collaboration skills, driven to contribute to a dynamic creative environment.
  • Apply on studio site →

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