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Junior Technical Artist - Rainbow Six Siege

Ubisoft · Barcelona, Connecticut, Spain · Junior · Art & Animation · Posted 2026-10-09 · Full Time

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About this role

Company Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!

 

Ubisoft Barcelona, part of Ubisoft’s international network of production studios, has developed for over 20 years a strong expertise in the production of videogames from a large variety of genres and platforms. The Studio is continuously looking to grow its team with highly professional, passionate and talented people.

Job Description

The Technical Artist is a key support role within the Rainbow Six: Siege team, working closely with other Technical Artists as well as 3D, Texture, Concept, and Character Artists. This role bridges the gap between the artistic and technical aspects of asset production, ensuring that all assets—such as uniforms, headgear, charms, weapons, and other customization items—are efficiently integrated into the game engine. 

In addition, the Technical Artist contributes to asset and pipeline optimization, tool development, and technical setup and validation processes, maintaining high-quality visuals while ensuring optimal performance across all in-game content. 

 

Key Responsibilities:

Qualifications

Additional Information

Benefits:

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