Gaming Hiring Index
- As of September 2026 (week of 2026-09-06), the Gaming Hiring Index (GHI) stands at 485 out of 1000, per Gaming Job Tracker data — above 500 indicates an expanding hiring market, below 500 a contracting one.
- The GHI moved -5 points versus the previous week.
- The GHI's four equally-weighted components this week: Active Listings 100/100, Posting Velocity 0/100, Market Breadth 35/100, Sentiment 15/100.
The Gaming Hiring Index (GHI) is a composite 0-1000 score (500 = neutral baseline) measuring the overall health of gaming industry hiring, for the week of 2026-09-06: 485 (-5 vs. last week). Data last refreshed 2026-09-15.
What is the Gaming Hiring Index made of?
The GHI combines four equally weighted components, each normalized to a 0-100 scale for display here: Active Listings (open positions vs. historical average), Posting Velocity (new postings week over week), Market Breadth (how many unique studios are hiring), and Sentiment (ratio of new postings to closures). The composite score is mapped to the 0-1000 range; above 500 indicates an expanding market, below 500 a contracting one.
Weekly History
| Week | GHI Score | Active/100 | Velocity/100 | Breadth/100 | Sentiment/100 |
|---|---|---|---|---|---|
| 2026-03-22 | 906 | 100 | 100 | 53 | 100 |
| 2026-07-12 | 502 | 100 | 0 | 39 | 24 |
| 2026-07-19 | 846 | 100 | 100 | 45 | 56 |
| 2026-07-26 | 514 | 100 | 0 | 44 | 27 |
| 2026-08-02 | 836 | 100 | 97 | 45 | 55 |
| 2026-08-09 | 496 | 100 | 0 | 38 | 19 |
| 2026-08-16 | 531 | 100 | 0 | 52 | 28 |
| 2026-08-23 | 485 | 100 | 0 | 33 | 19 |
| 2026-08-30 | 490 | 100 | 0 | 36 | 18 |
| 2026-09-06 | 485 | 100 | 0 | 35 | 15 |
Methodology: active listings are scraped hourly from 555+ tracked studio ATS boards; closed listings are tracked (410), not deleted; tag-derived stats (tools, platforms, education) are denominated against jobs tag extraction has actually reached, not every active listing. Read the full methodology →
Data last refreshed 2026-09-15.