Hangar 13
13 active openings tracked
Hangar 13 has 13 live open roles, with hiring trending downward at 13.3 percent. Art & Animation leads at 61.5 percent of openings, primarily at the Lead seniority level (53.8 percent), concentrated in Brighton with 11 roles. Unreal Engine is the dominant technology across 12 open positions, with no remote roles available.
13
Active roles
0
Remote roles
3
Cities
4
Job families
Role Mix
Open Roles
| Title | Location | Posted |
|---|---|---|
| Producer - Technical (12 month contract) | Prague, Czech Republic | 2026-07-03 |
| Senior Rendering Engineer | Brighton, United Kingdom | 2026-06-09 |
| Principal Technical Animator | Brighton, United Kingdom | 2026-06-05 |
| Senior Animation Engineer | Brighton, United Kingdom | 2026-06-04 |
| Principal Mission Designer | Brighton, United Kingdom | 2026-06-02 |
| Senior AI Designer | Brighton, United Kingdom | 2026-05-12 |
| Senior Gameplay Designer | Brighton, United Kingdom | 2026-05-12 |
| Senior Gameplay and Animation Engineer | Brighton, United Kingdom | 2026-05-12 |
| Lead Technical Artist - Tools and Pipeline | Brighton, United Kingdom | 2026-05-12 |
| Lead Technical Artist - Tools and Pipeline | Brighton, United Kingdom | 2026-05-12 |
| Lead Technical Artist - Shaders | Brighton, United Kingdom | 2026-05-12 |
| Lead Technical Artist - Shaders | Brno, Czech Republic | 2026-05-12 |
| Lead Lighting Artist | Brighton, United Kingdom | 2026-05-12 |
13-Week Hiring History
| Week | Active Roles |
|---|---|
| 2026-04-19 | 10 |
| 2026-04-26 | 11 |
| 2026-05-03 | 11 |
| 2026-05-10 | 11 |
| 2026-05-17 | 11 |
| 2026-05-24 | 11 |
| 2026-05-31 | 11 |
| 2026-06-07 | 14 |
| 2026-06-14 | 15 |
| 2026-06-21 | 15 |
| 2026-06-28 | 14 |
| 2026-07-05 | 13 |
| 2026-07-12 | 13 |
Data last refreshed 2026-07-13.