Peak Games
20 active openings tracked
Peak Games currently has 20 open roles, with Art & Animation representing 50 percent of positions. Mid-Level seniority accounts for 80 percent of open roles, and Mobile is the leading technology across 16 positions. All roles are on-site, with 19 available as full-time positions.
20
Active roles
0
Remote roles
2
Cities
4
Job families
Role Mix
Open Roles
| Title | Location | Posted |
|---|---|---|
| Software Engineer, Backend (New Grad) | Full-time | 2026-05-07 |
| Software Engineer, Backend | Full-time | 2026-03-09 |
| Software Engineer, Performance Marketing | Full-time | 2025-12-04 |
| 3D Artist | Full-time | 2025-04-30 |
| Game UI Artist | Full-time | 2025-04-22 |
| Illustrator (New Grad) | Full-time | 2025-01-10 |
| Marketing Specialist (New Grad) | Full-time | 2024-10-02 |
| Illustrator | Full-time | 2024-07-17 |
| Motion Designer Long Term Intern, Performance Marketing | Part-time | 2024-03-21 |
| 3D Artist, Performance Marketing | Full-time | 2022-06-07 |
| Motion Designer, Performance Marketing | Full-time | 2020-10-12 |
| Motion Designer, Performance Marketing (New Grad) | Full-time | 2020-10-12 |
| 2D Animator | Full-time | 2020-10-12 |
| Product Manager, Games | Full-time | 2019-01-11 |
| Product Specialist, Games | Full-time | 2019-01-11 |
| Product Specialist, Games (New Grad) | Full-time | 2019-01-11 |
| Senior Illustrator | Full-time | 2019-01-11 |
| Senior Software Engineer, Games | Full-time | 2019-01-11 |
| Software Engineer, Games (New Grad) | Full-time | 2019-01-11 |
| Software Engineer, Games | Full-time | 2019-01-11 |
13-Week Hiring History
| Week | Active Roles |
|---|---|
| 2026-05-24 | 19 |
| 2026-05-31 | 19 |
| 2026-06-07 | 20 |
| 2026-06-14 | 20 |
| 2026-06-21 | 20 |
| 2026-06-28 | 20 |
| 2026-07-05 | 20 |
| 2026-07-12 | 20 |
| 2026-07-19 | 20 |
| 2026-07-26 | 20 |
| 2026-08-02 | 20 |
| 2026-08-09 | 20 |
Data last refreshed 2026-08-22.