Gaming Industry Job Tracker

Peak Games

18 active openings tracked

18
Active roles
0
Remote roles
1
Cities
4
Job families

Role Mix

Art & Animation
8 (44.4%)
Engineering
6 (33.3%)
Production
3 (16.7%)
Marketing & Comms
1 (5.6%)

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Open Roles

TitleLocationPosted
Senior Product Specialist, GamesFull-time2026-09-15
Software Engineer, Backend (New Grad)Full-time2026-05-07
Software Engineer, BackendFull-time2026-03-09
Software Engineer, Performance MarketingFull-time2025-12-04
3D ArtistFull-time2025-04-30
Game UI ArtistFull-time2025-04-22
Illustrator (New Grad)Full-time2025-01-10
Marketing Specialist (New Grad)Full-time2024-10-02
IllustratorFull-time2024-07-17
3D Artist, Performance MarketingFull-time2022-06-07
Motion Designer, Performance MarketingFull-time2020-10-12
Motion Designer, Performance Marketing (New Grad)Full-time2020-10-12
Product Specialist, GamesFull-time2019-01-11
Product Specialist, Games (New Grad)Full-time2019-01-11
Senior IllustratorFull-time2019-01-11
Senior Software Engineer, GamesFull-time2019-01-11
Software Engineer, Games (New Grad)Full-time2019-01-11
Software Engineer, GamesFull-time2019-01-11

13-Week Hiring History

WeekActive Roles
2026-07-1220
2026-07-1920
2026-07-2620
2026-08-0220
2026-08-0920
2026-08-1620
2026-08-2320
2026-08-3020
2026-09-0620
2026-09-1319
2026-09-2019
2026-09-2719

FAQ

Is Peak Games hiring right now?

Yes — Peak Games has 18 open roles right now.

Does Peak Games hire remotely?

No — none of Peak Games's current openings are remote.

What roles is Peak Games hiring for?

Peak Games's open roles are concentrated in Art & Animation, Engineering and Production.

How current is this page?

Listings are rescraped from Peak Games's official careers feed every hour.

Data last refreshed 2026-10-07.