Lead Designer (Unannounced Project)
About this role
What will you be doing on a day-to-day basis?
Collaborate with Directors to define gameplay pillars that best realize the game vision,
Collaborate with other domain Leads to develop concrete, actionable solutions for challenges presented by the development process,
Lead a team of designers, providing mentoring and feedback,
Collaborate with other teams to develop key foundational systems,
Providing feedback to the overall gameplay, combat, systems, story and level design.
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