Sound Designer
About this role
We’re always looking to add talented individuals to our team.
We are always looking for outliers in the craft of sound design that demonstrate a broad range of skills:
At Valve we look beyond hiring for a set position, but instead, we seek exceptional people with broad skill sets who also exhibit deep expertise in their chosen craft. The sound designers at Valve work with a world-class group of artists working with writers, software engineers, and designers who are continually creating and releasing compelling entertainment experiences to players around the world.
Like most roles at Valve, we don't have headcount targets, we aren’t actively looking to fill an open position, and we don’t generally require specific credentials or qualifications. We’re just always looking for great people to hire.
Sorry, we do not accept student reels.
Similar open roles
| Title | Company | Location | Posted |
|---|---|---|---|
| Sound Design Implementer | Naughty Dog | Santa Monica, United States | 2026-10-06 |
| Voice Over Designer | STARCRAFT | Irvine, CA | Blizzard Entertainment | Irvine, United States | 2026-10-01 |
| Sound Designer | SciPlay | Cedar Falls, United States | 2026-09-11 |
| Activision 2027 Summer Internships - Audio Design | Activision | Carlsbad, United States | 2026-09-09 |
| Activision 2027 Summer Internships - Audio Design | High Moon Studios | Carlsbad, United States | 2026-09-09 |
| Audio Designer II | IGT | Reno, United States | 2026-08-20 |
| Senior Audio Designer - Narrative Focus | HoYoverse | Los Angeles, United States | 2026-08-19 |
| Product Evangelist I - Console Audio (Global Product Marketing) | Razer | Irvine, United States | 2026-08-06 |