Gaming Industry Job Tracker

Senior Lighting Artist | Artiste senior en éclairage - GameSim - Talent Pipeline

Keywords Studios (Workable) · Quebec, Canada · Posted 2026-07-17 · Full Time

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GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we’re proud to put our names on. If you love building environments and believable spaces we’d like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice

Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are seeking a Senior Lighting Artist to create high-quality real-time lighting and help guide lighting execution across GameSim projects.

This is a hands-on senior role with leadership responsibilities. In addition to producing lighting work, you will review the work of other artists, provide clear direction and feedback, help organize lighting tasks, and ensure that scenes meet the visual and technical quality bar established by Art Direction and the client.

You will collaborate closely with Art Directors, Environment Artists, Technical Artists, VFX Artists, Designers, Engineers, Producers, clients, and partner studios. You will help translate creative direction into practical lighting solutions that support mood, gameplay readability, environmental storytelling, narrative, and performance.

This role may oversee the day-to-day work of other lighting artists or multidisciplinary artists contributing to lighting. It does not necessarily include formal people-management responsibilities, but it requires accountability for team output, effective mentorship, and the ability to raise concerns when work is at risk of missing quality, schedule, or technical expectations.

What Success Looks Like

Within your first 90 days, you will:

Responsibilities

Lighting Creation and Artistic Execution

Leadership and Quality Oversight

Planning and Production Support

Technical and Pipeline Responsibilities

Cross-Discipline Collaboration

Requirements

Tools and Technical Experience

Candidates should have strong experience with a professional real-time lighting toolset. This may include:

Expertise with every listed application is not required. We are primarily interested in candidates who demonstrate strong lighting fundamentals, production judgment, technical adaptability, and the ability to learn project-specific tools.

Preferred Qualifications

Portfolio Requirements

Your portfolio or reel should demonstrate:

We also encourage applicants to include:

How to Apply

A resume and portfolio or reel link are required.

Please include shipped-game credits or comparable professional project experience where applicable. Candidates may be asked to participate in a portfolio review, technical discussion, leadership interview, or art assessment as part of the selection process.

_This position is currently open to candidates residing in the following Canada Provinces: Ontario or British Columbia._

Salary Range: $90,000 CAD to $100,000 CAD

What's in it for you?

GameSim is an equal opportunity employer. We welcome applicants of all backgrounds and identities and evaluate candidates based on skills, experience, and alignment with the role.

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

_PERSONAL DATA PROTECTION POLICY_

_By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at_ _https://www.keywordsstudios.com/en/applicant-privacy-notice__._

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