Gaming Industry Job Tracker

StudiosUbisoft › Lead Level Designer - BGE2 - (M/F/NB)

Lead Level Designer - BGE2 - (M/F/NB)

Ubisoft · Montpellier, Occitanie, France · Lead · Design · Posted 2026-08-31 · Full Time

Apply on studio site →

About this role

Company Description

Ubisoft is a global leader in video games, with teams spread across the globe creating original and memorable gaming experiences, from Assassin’s Creed to Rainbow Six, Just Dance, and many more. We believe that diverse perspectives help both players and teams grow. If you’re passionate about innovation and want to push the boundaries of entertainment, join our adventure and help us create the unknown!

Job Description

Job Description

Beyond Good & Evil 2 is an open-world action-adventure game set in a captivating space opera universe. It is also the direct prequel to the 2003 classic! Thanks to the technological advancements provided by our proprietary Voyager engine, Beyond Good & Evil 2 aims to offer an organic, seamless experience of exploration and space piracy on a solar system scale, featuring exotic locations, colorful characters, and numerous mysteries to uncover—either solo or with friends. If you’re looking for a unique adventure, join our team to help us create System 3!

Why we need you:

The Level Design team builds the key locations of an open world; it needs a leader to structure, streamline, and elevate the overall quality.

What you’ll do:

Responsibilities:

You’ll be at the heart of design decisions, working directly with the project leads.

Vision & Consistency

Design & Player Experience

Iteration & Continuous Improvement

Team Management

Organization & Documentation

Your future work environment:

You’ll join a team of level designers and report to the World Director: Cédric BARTHEZ

Qualifications

What We’re Looking For:

You have previously worked on AAA games and have shipped multiple games—these are mandatory requirements for supporting our teams.

Knowledge of open-world games is a plus!

You’re comfortable:

Key Skills for This Role

Level Design

Methodology & Production

Communication & Leadership

Structuring

What Will Make You Successful

You’ll succeed if:

A bonus for you:

When you join:

The recruitment process:

As part of our recruitment process, you may be asked to complete a practical case study.

 

Additional Information

Additional information:

Location: Montpellier (on-site)

Start date: You can join the team as soon as possible

Apply on studio site →

Applying to Ubisoft?

I'm an ex-Riot hiring manager, and I'll give you 1-on-1 help before you hit apply. Join the waiting list →

Similar open roles

TitleCompanyLocationPosted
Game Designer H/F (Projet narratif non annoncé) Asobo Studio Bordeaux, France 2026-09-04
Internship 6 months - Technical Designer (F/M/NB) [AAA Project] Ubisoft Annecy, France 2026-09-03
Lead Level Designer - BGE2 - (H/F/NB) Ubisoft Montpellier, France 2026-08-31
Stage Level Designer H/F (Projet narratif non annoncé) Asobo Studio Bordeaux, France 2026-08-27
Senior Level Designer - Hole.io Voodoo Paris, France 2026-08-04
Lead Level Design (F/M/NB) [AAA Project] Ubisoft Annecy, France 2026-07-27
Lead Technical Level Designer (F/M/NB) [AAA Project] Ubisoft Annecy, France 2026-07-27
Lead Technical Level Designer (F/H/NB) [AAA Project] Ubisoft Annecy, France 2026-07-27