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StudiosAbsurd Ventures › Software Engineer, Cinematic Tools

Software Engineer, Cinematic Tools

Absurd Ventures · Santa Monica, California, United States · Mid-Level · Engineering · Posted 2026-09-10 · Full Time

Pays $142,500 vs a $158,900 median for Mid-level / unspecified Game Developer roles across 159 US postings — see Game Developer salaries

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About this role

Summary

We are seeking a highly experienced and collaborative Software Engineer to help drive the design, implementation, and support of tools for our cinematic pipeline. 

As an engineer, you are passionate about developing tools and systems that enable animators, audio engineers, and cinematic producers to create world-class cinematic content for our game. You will be working on tools internal to Unreal, developed in C++ and Python, application plugins in C++ and Python, and external tools developed in C#. 

Core Responsibilities   

Core Qualifications   

Plus If...   

Description 

The base pay range for this position is $130,000 to $155,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) matching to regular full-time employees. Certain roles may also be eligible for bonus and equity. 

 

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