Gaming Industry Job Tracker

Studios › Electronic Arts › Senior Security Software Engineer

Senior Security Software Engineer

Electronic Arts · Austin, United States · Senior · Engineering · Posted 2026-09-23 · Full Time

Apply on studio site →

About this role

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We’re a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.

EA Security protects our players, employees, products, and platforms. We set security standards, support game and enterprise teams, assess risk across partners and systems, and ensure compliance with global requirements. Our work strengthens system integrity, supports fair play, and enables teams to build and operate securely at scale.

The Senior Security Software Engineer II reports to the Director, Developer Security in the Developer Security team. 

This role is aimed at engineers who operate beyond the scope of a single team or service. You will be responsible for identifying, shaping, and delivering solutions to complex, often ambiguous problems that span multiple systems and teams. You will help define and evolve the internal platforms that enable EA teams to build, ship, and operate software securely at scale. This includes working across software engineering, platform engineering, and SRE concerns, with a strong focus on developer experience, system reliability, and operational excellence.

Our environment is intentionally polyglot, and you’ll be expected to work pragmatically across multiple languages, frameworks, and infrastructure rather than specialising in a single stack. Success in this role is measured not just by the code you write, but by the impact you have on how systems are designed, how teams operate, and how effectively engineers across the organisation can deliver high-quality software.

You will play a key role in shaping the platforms and systems that power how EA builds and operates software. Your work will influence not just a single team, but how multiple teams across the company deliver reliable, secure, and scalable services to millions of players.

What You’ll Do

What We’re Looking For

Nice to Have



About Electronic Arts

Apply on studio site →

Applying to Electronic Arts?

I'm an ex-Riot hiring manager, and I'll give you 1-on-1 help before you hit apply. Join the waiting list →

Similar open roles

TitleCompanyLocationPosted
Software Engineer Intern Electronic Arts Austin, United States 2026-10-06
Software Engineer Intern - SUMMER 2027 Electronic Arts Orlando, United States 2026-10-05
Software Engineer Intern - Summer 2027 Electronic Arts Austin, United States 2026-10-03
Software Engineer Intern - SUMMER 2027 Electronic Arts Orlando, United States 2026-09-30
Software Engineer Intern - SUMMER 2027 Electronic Arts Austin, United States 2026-09-28
Senior Software Engineer (C++/C#) - Frostbite Electronic Arts Orlando, United States 2026-09-25
Gameplay Engineer Intern Electronic Arts Los Angeles - Chatsworth, United States 2026-09-24
Advanced DevOps Games Software Engineer - American Football Electronic Arts Orlando, United States 2026-09-23