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Software Engineer Intern - Summer 2027

Electronic Arts · Austin, United States · Intern · Engineering · Posted 2026-10-03 · Internship

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About this role

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We're a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.

EA Information Technology (EAIT) powers the technology that connects our global workforce and supports every part of our business, from game development to marketing, publishing, security, and player experience. We create secure, scalable solutions that help teams collaborate and innovate in order to create better experiences for players worldwide.


The Software Engineering Intern will report to the Senior Director of Engineering.

 

Responsibilities:

 

Qualifications:

  • Enrolled in a Bachelor's program in Computer Science, Software Engineering, or a related technical field, and returning to your program after the internship.
  • Coursework or project experience in at least one modern programming language, such as Python, Java, JavaScript, TypeScript, Go, or C++.
  • Familiarity with Git and with basic software testing.
  • Exposure to web applications, APIs, or cloud services through coursework, projects, or a previous internship.


Preferred Skills

  • Interest or hands-on experience with generative AI, large language models, or agent frameworks.
  • Something you have built end to end, such as a class project, a hackathon entry, an open source contribution, or a personal app.
  • You explain your thinking clearly in writing and in conversation.
  • You ask questions early and you act on feedback.
  • You collaborate well with teammates across time zones.
  • You stay curious about how people use software and how to make it simpler.

At this time, we are considering Undergraduate students who will be enrolled in an accredited degree program, slated to graduate no earlier than December 2027. Applicants must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position.

Please ensure that your graduation date is visible on your resume.



About Electronic Arts

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