Gaming Industry Job Tracker

Studios › Insomniac Games › Staff Hero Designer

Staff Hero Designer

Insomniac Games · United States, Remote · Remote · Lead · Design · Posted 2026-09-28 · Full Time

Pays $185,000 vs a $174,500 median for Lead Game Designer roles across 22 US postings — see Game Designer salaries

More remote Design jobs →

Apply on studio site →

About this role

Insomniac is looking for a Staff level Hero Designer, focused on combat, traversal, and 3Cs (Camera, Character, Controls) for an upcoming project. This role is accountable for the quality and on-time delivery of design and execution for one or more playable characters, including core combat and features like traversal, abilities, non-combat mechanics, camera, and more.  Work will require hands-on, technical implementation and tuning for prototyping, iteration, and polish, as well as creative leadership and vision setting for playable characters. 
 The person in this role will drive the creative vision, gameplay design, and execution quality of new playable hero characters and collaborate with our Gameplay Programmers, Animators, VFX Artists, and Character Artists to create world class moment-to-moment gameplay. 
 
 The ideal candidates are self-driven, highly technical, and extremely creative, with deep experience in leading and creating high quality 3rd person gameplay. We’re looking for designers who value game feel, player clarity, and high levels of polish in their work and are searching for highly collaborative development environment.  

 

 

ESSENTIAL FUNCTIONS AND RESPONSIBILITIES

 

QUALIFICATIONS

 

Experience:

 

Reasoning Skills:

Ability to solve practical problems and deal with a variety of concrete variables in situations where only limited standardization exists. Ability to interpret a variety of instructions furnished in written, oral, diagram, or schedule form.

 

Computer Skills:

 Intermediate knowledge and experience with level editing tools and scripting (Unreal Engine, Unity, or similar editors). Intermediate knowledge of Maya or other major 3D modeling programs. Experience with animation tools or programming languages a plus.  Working knowledge of Microsoft Office Suite, Miro, Confluence or equivalent office software. 

 

Other Skills:

 Individual must have very good interpersonal skills and the ability to communicate effectively with team members and other developers.  Strong communication skills including verbal and written skills are required.

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. 

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$148,000—$222,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Apply on studio site →

Applying to Insomniac Games?

I'm an ex-Riot hiring manager, and I'll give you 1-on-1 help before you hit apply. Join the waiting list →

Similar open roles

TitleCompanyLocationPosted
Concepteur.trice sénior.e - Expérience utilisateur/Interface utilisateur / Senior UX/UI Designer Electronic Arts Redwood City, United States 2026-10-02
Experience Designer - College Football Electronic Arts Orlando, United States 2026-09-30
Game Designer Intern - Summer 2027 (Apex Legends) Electronic Arts Madison, United States 2026-09-25
Messaging Content Designer - American Football Live Electronic Arts Orlando, United States 2026-09-22
Associate Experience Designer - American Football Live Electronic Arts Orlando, United States 2026-09-14
Motion Graphics Designer - Madden NFL Electronic Arts Orlando, United States 2026-08-31
Experience Design Director - EA Sports Network Electronic Arts Orlando, United States 2026-08-28
Content Designer - College Football Electronic Arts Orlando, United States 2026-08-25