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Software Engineer Intern

Electronic Arts · Vancouver, Canada · Intern · Engineering · Posted 2026-09-30 · Internship

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About this role

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

We Are EA

At Electronic Arts, we create experiences that inspire players and communities around the world. Making great games is challenging, and it takes creative, curious, and passionate people working together to make those experiences possible.


EA Digital Platform : Gameplay Services

The EA Digital Platform provides shared technology and services that help game teams tap into the power of the global EA ecosystem. By building reusable capabilities that can be integrated across games, we enable our studios to focus on what they do best, creating incredible experiences for players.

Within Gameplay Services, we build and operate online capabilities used across EA games, including Stats & Leaderboards.


The Challenge Ahead

Stats & Leaderboards touches player experiences across EA's portfolio. Our technology helps games capture player statistics, track progress and accomplishments, compare players and friends, and power leaderboard experiences.

Behind those experiences are highly available, distributed backend systems designed to process and serve player data at scale.


As a Software Engineer Intern, you'll work alongside experienced engineers to build and improve these production services. You'll get hands-on experience solving real engineering problems while contributing to software that improves player experiences across EA games. You will report to a Technical Director on the team.


What You'll Do


What We're Looking For

Exposure to any of the following:


What You'll Learn

You'll experience the full software development lifecycle on a production engineering team—from understanding requirements and participating in technical design to implementation, testing, deployment, monitoring, and iteration.

You'll gain practical experience with Java, Spring Boot, gRPC, PostgreSQL, Redis, and Kubernetes while learning how distributed backend services are built and operated at EA scale.

Through mentorship, code reviews, design discussions, and hands-on development, you'll learn from experienced engineers while gradually taking greater ownership of your work.

Most importantly, you'll ship meaningful software that contributes to player experiences across EA's games.

You must be available for a full-time paid internship in the summer of 2026.

At this time, we are considering Bachelor's students who will be enrolled in an accredited degree program in the summer of 2027, slated to graduate no earlier than December 2027. Applicants must be legally authorized to work in Canada on a full-time basis during the 16-week internship. Visa sponsorship is not available for this position.

Please ensure that your graduation date is visible on your resume. 


Pay Transparency - North America


* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$65,000 - $70,000 CAD

Pay is just one part of the overall compensation at EA.


About Electronic Arts

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