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Lead Engineer - Engineering Productivity

Electronic Arts · Manchester, United Kingdom · Lead · Engineering · Posted 2026-10-06 · Full Time

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About this role

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Golf Clash has been entertaining millions of players for over 9 years and our goal is to continue providing exciting new features and content to our fans for many more years to come. If you want to create games for millions of players to enjoy on the go, then this is the job you’ve been looking for! We are committed to constantly improving our working practices and collective knowledge through training and supporting each other.

We are seeking a seasoned Lead Engineer to drive our technical evolution forward. Collaborating with the Technical Director, you will execute a studio-wide engineering productivity strategy by delivering advanced tooling, automation, and optimised workflows. Your mission is to empower our engineers, artists, and designers to accelerate delivery, enhance product quality, and future-proof our studio operations. 

This is a broad, hands-on technical role spanning engineering tools, AI-enabled workflows, content creation pipelines, build and release systems, engine development, observability and studio-wide developer productivity.

Responsibilities


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About Electronic Arts

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