HyperHug
13 active openings tracked
HyperHug has 13 live open roles, with hiring trending upward at 30 percent growth. Production is the top discipline at 38.5 percent of openings, and Senior roles make up 53.8 percent of positions, with 69.2 percent available remotely. The studio is actively recruiting in Cyprus, particularly in Limassol.
13
Active roles
9
Remote roles
1
Cities
3
Job families
Role Mix
Open Roles
| Title | Location | Posted |
|---|---|---|
| Technical UI Designer | Remote | 2026-08-03 |
| Senior UI/UX Designer | Remote | 2026-07-31 |
| Support Agent | Remote | 2026-07-30 |
| Senior Concept Artist | Remote | 2026-07-22 |
| Lead User Acquisition Manager | Limassol, Cyprus | 2026-07-03 |
| 3D Environment & Prop Artist | Remote | 2026-06-23 |
| 3D Artist (weapon skins) | Remote | 2026-06-23 |
| Senior Unity Developer | Remote | 2026-05-25 |
| Senior 3D Animator | Remote | 2026-05-20 |
| Senior Backend Developer (C# / .NET) | Limassol, Cyprus | 2026-05-18 |
| Senior Unity Developer (Anti Cheat) | Remote | 2026-04-23 |
| Lead DevOps Engineer | Limassol, Cyprus | 2026-04-17 |
| Senior Game Designer | Limassol, Cyprus | 2025-12-09 |
13-Week Hiring History
| Week | Active Roles |
|---|---|
| 2026-05-24 | 9 |
| 2026-05-31 | 10 |
| 2026-06-07 | 10 |
| 2026-06-14 | 7 |
| 2026-06-21 | 8 |
| 2026-06-28 | 10 |
| 2026-07-05 | 11 |
| 2026-07-12 | 10 |
| 2026-07-19 | 11 |
| 2026-07-26 | 13 |
| 2026-08-02 | 14 |
| 2026-08-09 | 13 |
Data last refreshed 2026-08-22.