Playdead
14 active openings tracked
Playdead currently has 14 open roles, with the majority based in Copenhagen, Denmark and requiring on-site work. Engineering positions make up 42.9 percent of openings, predominantly at the Mid-Level seniority with 92.9 percent of roles, and Unreal Engine is the leading technology across 6 open positions.
14
Active roles
0
Remote roles
1
Cities
4
Job families
Role Mix
Open Roles
| Title | Location | Posted |
|---|---|---|
| Experienced Technical Artist | Copenhagen, Denmark | 2026-07-09 |
| QA Student Worker | Copenhagen, Denmark | 2026-06-15 |
| Gameplay Programmer | Copenhagen, Denmark | 2026-04-24 |
| Experienced Material and Texture Artist | Copenhagen, Denmark | 2026-04-09 |
| Creature AI Programmer | Copenhagen, Denmark | 2026-04-09 |
| Technical Director | Copenhagen, Denmark | 2026-04-09 |
| Technical Gameplay Designer | Copenhagen, Denmark | 2026-04-09 |
| Experienced VFX Artist | Copenhagen, Denmark | 2026-04-09 |
| Graphics Programmer | Copenhagen, Denmark | 2026-04-09 |
| Level Architect | Copenhagen, Denmark | 2026-04-09 |
| Platform / Porting Programmer | Copenhagen, Denmark | 2026-04-09 |
| Systems Programmer | Copenhagen, Denmark | 2026-04-09 |
| 3D Environment Artist | Copenhagen, Denmark | 2026-04-09 |
| Speculative Applications | Copenhagen, Denmark | 2026-04-08 |
13-Week Hiring History
| Week | Active Roles |
|---|---|
| 2026-05-10 | 15 |
| 2026-05-17 | 13 |
| 2026-05-24 | 13 |
| 2026-05-31 | 13 |
| 2026-06-07 | 13 |
| 2026-06-14 | 13 |
| 2026-06-21 | 14 |
| 2026-06-28 | 14 |
| 2026-07-05 | 13 |
| 2026-07-12 | 14 |
Data last refreshed 2026-07-13.