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Software Engineer - Jenkins

Electronic Arts · Guildford, United Kingdom · Mid-Level · Engineering · Posted 2026-06-24 · Full Time

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About this role

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

DRE are EA's global automation specialists. We are a team of more than 100 colleagues based in EA studios across North America, Europe and Asia-Pacific. We work with our internal partners (EA game studios) and support them by providing services related to Build & Test Automation, Continuous Integration, Metrics Reporting, and Virtual Infrastructure.

You would join the Development and Release Engineering team (DRE) as a Software Engineer focusing on build support. You will work with Maxis teams globally, assisting with build and release automation, configuration management, and system maintenance. You will report to the Development Director for the DRE Sims Support team.

This is a hybrid model role. We require you to work in our Guildford office 3 days per week. 

Responsibilities

Qualifications


  • 3+ years of experience in software development

  • 3+ years of experience with infrastructure as code tools (e.g. Terraform and Docker)

  • Experience with build orchestration (e.g. Jenkins, Pipeline, and CI/CD in general)

  • Familiarity with Perforce and Git

  • Wide variety of debugging strategies

  • Experience with Python and other scripting languages

  • Experience with distributed systems



About Electronic Arts

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