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Game Design Intern

Electronic Arts · Stockholm, Sweden · Intern · Design · Posted 2026-10-02 · Internship

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About this role

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Contract: 6-month Internship

Start Date: Late January 2027

Work Model: Hybrid (3 days onsite minimum)


The Challenge Ahead


Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC. 


United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of inclusion and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield!


Responsibilities:


Battlefield’s dynamic worlds are a defining part of the player experience. Destruction is not only a technical system, it shapes combat, changes tactical choices, creates memorable cinematic moments, and connects many parts of the game.


As a Game Design Intern on the Battlefield Destruction Team, you will work with the Principal Game Designer and a multidisciplinary team to help shape connected, dynamic-world features for millions of Battlefield players. You will contribute to both gameplay systems and their application in levels, learning how ideas progress from an initial player-facing goal through documentation, prototyping, implementation, iteration, and production. You will receive daily guidance from the Principal Game Designer while working within the wider direction of the Combat Director and the Battlefield core design team.



Eligibility:



Skills:


We are looking for an emerging designer who is curious about the whole player experience, not only the configuration of an isolated system. 


Player-focused design thinking


Holistic and systemic thinking


Communication and collaboration


Curiosity


Help us make play happen. Apply now with an up-to-date Portfolio, CV and Cover Letter in English, explaining why you would like to join EA for this internship position.



About Electronic Arts

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