Gaming Industry Job Tracker

Studios › IO Interactive › Graphics Programmer

Graphics Programmer

IO Interactive · Brighton, Brighton, UK, United Kingdom · Mid-Level · Engineering · Posted 2026-10-01 · Full Time

Apply on studio site →

About this role

We're looking for an experienced Graphics Programmer to step in and own our rendering systems as we continue development on multiple high-profile projects. This is an immediate need, and we need someone who can take full ownership of complex rendering challenges from day one.

We have a strong foundation in place, but we need a skilled engineer to stabilize and advance our graphics pipeline as projects scale. This role is about stepping into a critical position, taking ownership of proven systems, and ensuring rendering performance and quality across our portfolio. You won't be building from scratch; you'll be inheriting well-architected systems and the responsibility to maintain, optimize, and evolve them as our projects demand. If you thrive on ownership, solving real problems under deadline, and delivering results on systems that matter, this is the role for you.

What you will do

Who you are

Why join us

You'll join a team where your work is immediately impactful and your ownership is valued. We're not asking you to build something from scratch; we're asking you to step into a critical role, maintain excellence, and help drive our projects forward. If you're looking for a position where you can make a real difference in a high-pressure environment, this is it.

About IO Interactive

IO Interactive is an independent videogame development and publishing company with studios in Copenhagen, Malmö, Barcelona, and Brighton. As the creative force behind some of the most talked-about multiplatform video games in the last decade, we are committed to creating unforgettable characters and experiences – all powered by our award-winning, proprietary Glacier technology.

IOI is a studio that values in-person collaboration. Being together helps us focus our collective energy on our immediate goals. For us, being both in-office as well as connected across our studios helps us integrate our teams faster, strengthen relationships, and improve knowledge-sharing. We believe that the more time we spend together, the more quality and progress we achieve for our games and players.

We know that to achieve those goals, we need courage, talented people and a great working environment – and we do our utmost to have all of that. Across our multiple studios, we’re working on several projects. Crucially though, we’re all one team. We value the work and impact that each person brings to the table and we actively encourage new ideas, whilst listening to your insights along the way.

We have a dedicated team of People Managers, who look after you as an individual and as an employee. With more than 40 nationalities, we know that everyone is different and we are proud to have a reputation for being a friendly workplace with highly-talent people.

Learn more about our Glacier engine.

Apply on studio site →

Applying to IO Interactive?

I'm an ex-Riot hiring manager, and I'll give you 1-on-1 help before you hit apply. Join the waiting list →

Similar open roles

TitleCompanyLocationPosted
Senior Rigger (DNEG Animation) DNEG London, United Kingdom 2026-10-06
Lead Engineer - Engineering Productivity Electronic Arts Manchester, United Kingdom 2026-10-06
Senior Environment Modeller (DNEG Animation) DNEG London, United Kingdom 2026-10-02
Senior Environment Surfacing Artist (DNEG Animation) DNEG London, United Kingdom 2026-10-02
Software Engineer III, Site Reliability Engineering - Ventures Electronic Arts Guildford, United Kingdom 2026-09-11
Software Engineer - On Device Machine Learning Electronic Arts Guildford, United Kingdom 2026-08-26
Senior Detection Engineer Electronic Arts Guildford, United Kingdom 2026-08-21
Build Engineer Hello Games Guildford, United Kingdom 2026-08-03