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Programmeur.se - Moteur Unreal Engine / Unreal Engine Programmer

Electronic Arts · Montreal, Canada · Mid-Level · Engineering · Posted 2026-10-15 · Full Time

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About this role

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

We are seeking an experienced, highly collaborative, and motivated Unreal Engine Programmer to join the Action RPG central technology team in supporting and enhancing the software infrastructure and development tools for AAA multi-platform titles. In this role, you will focus on developing, debugging, and maintaining software architectures and underlying systems in Unreal Engine 5. You will work closely with cross-disciplinary development teams to resolve issues, streamline workflows, and enable robust software performance across complex technical environments.

Responsibilities

Requirements

Nice to Have

Studio Culture & Vision

We value collaboration, technical curiosity, and building practical solutions that help teams work effectively. This role offers the opportunity to work closely with cross-disciplinary partners and contribute to shared technology used across multiple projects. We believe in empowering development teams through transparent technical discussion, modern software practices, and a continuous growth mindset. 


If you enjoy solving technical problems, collaborating across teams, and building practical solutions that support game development, we encourage you to apply.

We want to connect you with job opportunities that align with your interests, skills, and expertise. When you create an EA Careers Account and are logged into the portal, you can click “Get Recommendations” to view a curated list of job openings. These recommendations are enhanced by automated processing, including artificial intelligence, and take into account your skills and experience. However, all employment decisions are made by our hiring teams, not by automated systems.

Pay Transparency - North America


COMPENSATION AND BENEFITS 

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). 

PAY RANGES * British Columbia (depending on location e.g. Vancouver vs. Victoria) *$141,400 - $204,400 CAD

Pay is just one part of the overall compensation at EA.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.  



About Electronic Arts

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