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Senior Software Engineer - On Device Machine Learning

Electronic Arts · Guildford, United Kingdom · Posted 2026-03-22 · Full Time

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Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Senior Software Engineer


Frostbite is EA's proprietary game engine. Its versatile tools and modern technology power creation on some of the world's most iconic games, including titles from EA SPORTS and Battlefield. By joining Frostbite, you'll be at the forefront of game engine development, collaborating with top-tier developers to push the boundaries of interactive realism and immersive gameplay.


We are looking for a Senior Software Engineer with expertise in software optimization for gaming consoles and CPU/GPU architectures to join our Machine Learning team. You'll report to a Leader of Engine Development and collaborate with both game and central technology engineers and researchers to bring ML models into the hands of our players by deploying them directly into EA's games.


Responsibilities:

Qualifications:


  • 7+ years of hands-on software engineering experience with C++, including expertise in multithreading and low-level/near-hardware optimizations.

  • Knowledge of GPU programming.

  • Proficient in debugging, profiling, and optimising real-time software.

  • Understand and practice of software engineering fundamentals, such as version control, code reviews, documentation, automated testing, coding standards, CI/CD, issue tracking, and Agile.

  • BSc or MSc degree in Computer Science, Engineering, Mathematics, or equivalent professional experience.

  • Experience collaborating and sharing updates with developers and partners, including remote and asynchronous teams across different time zones.



About Electronic Arts

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