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Core Software Engineer

Electronic Arts · Stockholm, Sweden · Mid-Level · Engineering · Posted 2026-08-21 · Internship

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About this role

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

 Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.  

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA. 

LET’S PUSH THINGS FORWARD 

DICE is a creative studio with offices in Stockholm and Gothenburg. We believe in the power of inclusion and welcome game creators from all backgrounds to collaborate with us as we unlock the potential for the future of Battlefield! 

We’re always pushing to be at the forefront of creative entertainment - blending digital art, design, and technology to push boundaries. Our collaborative culture is fueled by passion, driving innovation and making a positive difference for our players and community. 

At DICE, your ideas matter. We offer an inclusive space where you can thrive, be yourself, and grow alongside a team dedicated to making a meaningful impact to the world of gaming. 

We’re all-in on the future and our most ambitious Battlefield yet. Want to be part of something special? Read on.  

Responsibilities 

We are looking for a Senior Core Software Engineer with experience writing high-quality and maintainable code in C++. We find added value in candidates with expertise in optimizing for CPU performance and memory usage, and low-level understanding of the console and PC platforms.

We need your bravery to challenge existing ideas. You can identify the small things that make a big difference. You listen to other people's ideas, know how to embrace change, and you lead by example.

Reporting into Technical Lead, you will be a part of ensuring the studio and our live titles to adopt new technology and always improve the way we work. As an engineer, your ideas and implementations will change how DICE creates games. From within DICE and EA, being in a driving partnership with the Frostbite development team, you will work with leading industry talent in one of the world's largest and leading game development communities.

Requirements 

Bonus Qualifications

• Experience with game engines, art content pipelines and workflows



About Electronic Arts

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